Using Object Mount with Digital Audio Workstations (DAWs)
Object Mount works well alongside many industry-standard audio tools by offering high-performance access to cloud-based sample libraries, project archives, and media assets. This guide offers high-level advice for working with Pro Tools, Logic Pro X, Ableton Live, Cubase, FL Studio, Reaper, Studio One, and Adobe Audition.
Recommended Workflow
While Object Mount behaves like a local drive, most DAWs perform best when:
- Project/session files are saved to a local SSD
- Media and asset libraries (e.g. sample packs, stems, field recordings) are stored on Object Mount
- Render/export targets are local, then archived to cloud storage after completion
In all cases, placing scratch/cache folders on fast internal drives is strongly recommended.
Tool-Specific Tips
- Store
.ptx
session files and audio files on local volumes - Use Object Mount for archived session material, bounced stems, or loop/sample libraries
- Avoid using cloud storage for active playback/editing unless the session is fully loaded into RAM
Summary
DAWs are highly sensitive to disk latency. For best results:
- Store active sessions and renders locally
- Use Object Mount for assets, libraries, and archives
- Enable caching in Preferences for faster access to large sample sets
- Avoid real-time recording or playback to Object Mount volumes
Looking to integrate Object Mount into a studio or broadcast pipeline? Contact support for advice on multi-user and high-throughput setups.